They are highlighted in every gaming development free platform like Gamejolt excluding very good producted fangames, an example, Sonic Network Land. But how it can damage other Sonic fangames?
This is a nice (but commonly used) argument, having many alternatives doens't make the game nice, as like it fails in many aspects like proportionating horror and fear, that is badly in game interpretation terms that just destroy this.įine, i understand your point as you understand my. Woah there, but they have many different endings and secret things. I was seeing in 2018, MANY 'Sonic.EXE' themed fangames coming on (what is pretty ironic characterizating that Sonic.EXE is a fangame), being mostly published on Gamejolt, all of them was just crappy.īad grammar, bad history, bad character development, but still overrated and praised by people that have the offense to the fandom to be specified as 'fans'.
I'm not a native english speaker, so, sorry if i commit any error between this explanation to the topic of this subject. How Sonic.EXE in perspectives is an extremely bad influence on Gamejolt and other constantly-published sonic fangames production.įirstly, sorry if i disagree with your opinion, i'm not looking forward with discussions Oh, sorry, i need to introduce what i'm talking about Seriously, it can be a minor but dramatic question.